How an engagement runs
The same four stages whether the project takes six weeks or eighteen months — expanded here so there are no surprises about what to expect.
Frame the problem
We spend the first sessions understanding constraints — budget, timeline, existing systems — before proposing anything.
Typically one to two weeks. We interview stakeholders, audit any existing systems, and come back with a written problem statement and rough scope — before you've committed to a single line of the build.
Design the shape of it
Wireframes and architecture decisions get reviewed together, so surprises show up on a whiteboard, not in production.
We design the interface and the system architecture in parallel, because they constrain each other. You review both before build starts, so the expensive surprises get caught while they're still just a diagram.
Build in the open
Weekly demos on working software, not slide decks. You always know exactly what state the build is in.
Two-week cycles, each ending in a demo of running software against a shared staging environment you can access anytime. No status decks — you see the actual product taking shape.
Hand off or stay on
Some clients take the keys and run. Others keep us on for support, iteration, and the next release.
We document the handoff thoroughly either way. Clients who stay on move to a lighter retainer for monitoring, incremental features, and the roadmap conversations that come after launch.
What stays constant
Regardless of stage, two things don’t change.
You always know the current state
Weekly demos against a shared staging environment — not a status deck summarizing progress you can’t see.
One team, start to finish
The people who scope the project are the people who build and support it — no handoff between a sales team and a delivery team.
Have a build in mind?
Tell us what you’re trying to ship. We’ll reply with a straight answer on scope, timeline, and cost — usually within two working days.